[Open for Opportunitties]
As a versatile Concept Artist with 3+ years of experience specializing in character design and visual storytelling across diverse media. Skilled in creating compelling characters, illustrations, environments, BG/layouts, and production assets. Proficient in Blender for blocking and rapid concept development, with strong fundamentals in anatomy, perspective, composition, design, and color theory. Knowledgeable in game production pipelines and capable of working independently with efficiency.